How Far Water Works
Far water is the outermost zone in Pull a Lucky Fish, positioned beyond the reach of a default rod. Unlike the shallow and mid-depth zones where common and uncommon fish spawn, far water holds the rarest catches in the game — including mythic and secret-tier fish like the Voidfish and Prism Fish. Accessing this zone is not automatic; it requires deliberate investment in casting distance through the in-game training system.
The game divides the ocean into invisible concentric rings. Your rod’s casting power determines how far your bobber travels from the island shore. With no training, you’re restricted to the inner ring, which predominantly yields common fish and the occasional rare spawn. The middle ring becomes available after some distance upgrades and introduces epic and legendary fish. Far water, the outermost ring, requires substantial training investment and is the only place where secret-tier fish appear with any meaningful frequency.
The shark mechanic adds tension to far water fishing. After every catch, a shark spawns and chases the player. The farther you cast, the longer the return trip to the island, giving the shark more time to intercept you. Players who invest heavily in casting distance must also consider mobility and escape pathing. Some community members recommend banking fish after every successful far water catch rather than risking a multi-fish run, since losing a Voidfish to the shark can erase hours of grinding. The risk-reward balance is intentional — far water offers the best fish, but the shark ensures you earn every catch.
According to community reports, the exact training threshold for far water is not publicly documented by Openwater Games, but players estimate that roughly 12 to 15 casting distance upgrades are needed before the bobber consistently lands in the outer ring. The visual indicator is the water color shift: shallow water appears light blue, mid-depth water turns darker, and far water is a deep navy with visible depth fog.
Training Requirements for Far Water Access
Reaching far water demands focused investment in the casting distance stat, which is one of several training categories available on the island. Players earn cash by banking fish, then spend that cash on training upgrades. The training menu offers multiple progression paths — including luck, pull power, and mutation chance — but casting distance is the only stat that directly controls which fish are accessible.
Casting Distance Thresholds
Based on community testing, the following thresholds represent estimated casting distance levels needed to reach each zone:
| Zone | Estimated Training Level | Water Color | Typical Fish Rarity |
|---|---|---|---|
| Shallow | 0-4 | Light blue | Common to Rare |
| Mid-depth | 5-11 | Medium blue | Rare to Legendary |
| Far water | 12+ | Deep navy | Legendary to Secret |
The exact number of upgrades required depends on whether you also invest in throw power, which modifies the arc and initial velocity of your cast. Players with high throw power can sometimes reach far water with slightly fewer distance upgrades. However, throw power alone without distance training will not reach the outer ring — the two stats work together, but distance is the primary factor.
Total Investment Estimate
Reaching the estimated 12 to 15 distance upgrades requires a significant cash investment. Early training levels cost a few million cash each, but costs scale rapidly. Community estimates place the total cost of reaching far water at approximately 80 to 120 million in-game cash, depending on whether you purchase training during events or with any active boosts. Players running the x2 Cash gamepass can halve the effective grind time, but the raw training cost remains the same.
Complementary Training
While casting distance is essential, other training categories improve the far water experience. Pull power reduces the time needed to reel in fish, which is critical when the shark is closing in. Mutation luck increases the chance of landing rare mutations like Bloody or Moon-linked on far water catches, multiplying their value. Fish luck directly increases the probability of hooking higher-rarity fish, which compounds with far water’s already elevated rare spawn rates.
A recommended training priority for players targeting far water:
- Casting distance to at least level 12
- Fish luck for better spawn tables
- Pull power to shorten reel time
- Mutation luck after core stats are established
Far Water Fish List
Far water is the exclusive or primary habitat for the game’s most coveted fish. While some legendary fish can appear in mid-depth waters at low rates, far water dramatically increases their spawn probability and is the only confirmed location for secret-tier fish.
Confirmed Far Water Fish
| Fish | Rarity Tier | Confirmed in Far Water | Estimated Base Spawn Rate |
|---|---|---|---|
| Voidfish | Secret (S) | Yes | <1% |
| Prism Fish | Secret (S) | Yes | <1% |
| Alien Fish | Mythic (A) | Yes | ~2-3% |
| Dolphin | Legendary (A) | Yes | ~5-8% |
| Sunfish | Legendary (A) | Yes | ~5-8% |
| Codfish | Epic (B) | Yes | Common |
| Colorless Fish | Epic (B) | Yes | Common |
| Puffer Fish | Rare (B) | Yes | Common |
The Voidfish and Prism Fish are the rarest known catches in the game. According to community reports, the Voidfish appears as a dark, translucent silhouette with particle effects, while the Prism Fish shifts colors continuously. Both command extremely high bank values and generate substantial passive income when placed on the island. Players running the x2 Fish Luck gamepass report noticeably higher encounter rates with these secret-tier fish, though even with the gamepass, dedicated grinding is required.
Far Water vs. Mid-Water Spawn Rate Comparison
| Fish | Mid-Water Spawn Rate | Far Water Spawn Rate | Improvement |
|---|---|---|---|
| Voidfish | Not confirmed | <1% | Infinite |
| Prism Fish | Not confirmed | <1% | Infinite |
| Alien Fish | ~0.5% | ~2-3% | 4-6x |
| Dolphin | ~1-2% | ~5-8% | 3-5x |
| Sunfish | ~1-2% | ~5-8% | 3-5x |
The data above is based on community tracking and should be treated as estimates. Openwater Games has not published official spawn rates.
Best Rods for Far Water Fishing
Rod selection becomes increasingly important when fishing in far water. The three known rods — Ice Rod, Crow Rod, and Thunder Rod — each offer different advantages, and community testing suggests certain rods perform better for far water specifically.
Known Rod Comparison
| Rod | Estimated Cost | Reported Luck Boost | Best Use Case |
|---|---|---|---|
| Ice Rod | ~50M | ~2.5x (unverified) | General far water fishing |
| Crow Rod | Unverified | Unverified | Mutation hunting |
| Thunder Rod | Unverified | Unverified | Speed fishing |
The Ice Rod is the most documented option for far water fishing. Community reports estimate its luck boost at approximately 2.5x, which stacks with the x2 Fish Luck gamepass for a combined multiplier. At roughly 50 million cash, it represents a significant mid-game investment but pays for itself quickly when used in far water where fish values are highest.
The Crow Rod and Thunder Rod have unverified stats and costs. Some players claim the Crow Rod increases mutation chance, making it ideal for hunting Bloody and Moon-linked variants of far water fish. The Thunder Rod reportedly improves pull speed, which helps against the shark. Until Openwater Games releases official stat sheets, treat all rod data as community-estimated.
Rod and Gamepass Synergy
The x2 Fish Luck gamepass (225 Robux) is widely considered the most impactful purchase for far water fishing. When combined with the Ice Rod’s estimated 2.5x luck multiplier, players report seeing secret-tier fish significantly more often. The x2 Mutation Luck gamepass (360 Robux) pairs well with any rod for players targeting mutated far water catches, which command premium bank values.
The x2 Pull Power gamepass (99 Robux) reduces the physical time spent reeling in far water fish, which indirectly improves survival against the shark. Auto Fishing (49 Robux) automates the cast-and-wait loop but does not handle the escape sequence, meaning players still need to manually evade the shark after each catch.
Island Income and Far Water Strategy
Banking far water fish on the island generates passive income over time. Rarer fish produce more income per minute, making far water the most efficient zone for building a high-yield island. Players who fill their island exclusively with secret and mythic-tier fish report passive income rates several times higher than those using epic or legendary fish.
Income Optimization Strategy
- Prioritize banking Voidfish and Prism Fish on the island first
- Fill remaining slots with Alien Fish and Dolphins
- Replace lower-tier fish as you catch better ones
- Reinvest passive income into further training upgrades
- Use the x2 Cash gamepass (360 Robux) to double passive income
The shark risk means far water fishing is inherently more dangerous than shallow or mid-depth fishing. Players should bank after every catch when holding a secret-tier fish. The escape path from far water is longest, giving the shark maximum time to catch up. Some players recommend zigzagging toward the island rather than swimming in a straight line, as the shark’s tracking AI reportedly predicts linear movement.
A common strategy involves using the Faster Rolling gamepass (229 Robux) to improve dodge response during shark escapes. Combined with high pull speed, players can minimize the time spent exposed in far water. The x2 Throw Power gamepass (315 Robux) also helps by increasing cast speed, though its value is less direct than luck or cash multipliers.
FAQ
How much training do I need to reach far water in Pull a Lucky Fish?
Based on community estimates, you need approximately 12 to 15 levels of casting distance training to consistently reach far water. The total cash investment is estimated at 80 to 120 million in-game cash. Higher throw power training can slightly reduce the distance training requirement, but distance remains the essential stat. The visual cue is a deep navy water color with visible depth fog.
Which fish can only be caught in far water?
The Voidfish and Prism Fish, both secret-tier, are only confirmed in far water. The Alien Fish (mythic) has an extremely low spawn rate outside far water and is functionally exclusive to the outer zone. Dolphins and Sunfish appear occasionally in mid-depth water but are far more common in far water.
What is the best rod for far water fishing?
The Ice Rod is the most documented option, with an estimated luck boost of approximately 2.5x and a cost around 50 million cash. The Crow Rod and Thunder Rod exist but have unverified stats according to community reports. The Ice Rod’s luck boost stacks with the x2 Fish Luck gamepass for significantly improved rare fish rates.
Does the x2 Fish Luck gamepass affect far water spawns?
Yes. According to community reports, the x2 Fish Luck gamepass (225 Robux) directly improves the probability of hooking rare fish in far water. Players with both the Ice Rod and the x2 Fish Luck gamepass report the highest rates of secret-tier catches. The gamepass is considered the most valuable Robux purchase for far water fishing.
For more information on optimizing your fishing setup, check out our complete rods guide. You can also visit the official Pull a Lucky Fish Roblox page for current player counts and updates from Openwater Games.